Topic: SW-JAM 2013 Welcome Page (Read 12375 times)

  • Avatar of Guana
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working on a spooky halloween puzzle edutainment game. Graph theory has never been this frightening
 

Last Edit: September 14, 2013, 09:41:04 pm by Guana
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So I scrapped my idea of making vector graphics since I still suck at Illustrator so I went pixelart.
Anyway, first screen, working on the other sprites now.




Also I decided to go all custom with this one so here's a sucky theme I just kinda randomly created using SunVox:
https://soundcloud.com/anthony-prince-merluza/a-ghost-by-choice

BTW, does anyone know of a good free wav-to-mp3 converter? I converterted it using online-convert.com but it takes a long time.

EDIT: Anyone knows of any halloweenish music? preferably on midi format so i could copy the melody and do my rendiiton of it.
Last Edit: September 14, 2013, 09:56:45 pm by Pilsen
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Try audacity for converting to mp3. You'll need to also install this:  http://audacity.sourceforge.net/help/faq_i18n?s=install&i=lame-mp3
Last Edit: September 14, 2013, 10:03:02 pm by Happy HELLoween
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i'm gonna make a game about skeletons and graveyards and stuff
www.jmickle.com
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posting new sign up because now im going to do something with denzquix in AGS probably with music by a number of different people. here is the info
------------
Anatola Howard + denzquix
Im from US of A hes from the U of K
AGS collaboration
Last Edit: September 14, 2013, 11:18:35 pm by maroonracoon
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Try audacity for converting to mp3. You'll need to also install this:  http://audacity.sourceforge.net/help/faq_i18n?s=install&i=lame-mp3
 
Thanks :)
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Map loading and player moverment done. Gonna finish collisions tonight hopefully then gameplay tomorrow.

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I spent most of the day trying to figure out which engine I should make this in.  I finally decided that AGS would be the best way for me to go.  So here's what I've got going today:
 

 
Gonna try to plan out most of the events before I fall asleep tonight, then spend the rest of the week trying to make them happen.
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BRRING! BRRING!
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Damn, everyone's screens are looking good. Good job so far everyone :)
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i didn't get that much done today, but hey look at religious alligator walk around he's such a babe
i need to fix the camera clipping, if anyone can help with that, that would be great!!
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i didn't get that much done today, but hey look at religious alligator walk around he's such a babe
i need to fix the camera clipping, if anyone can help with that, that would be great!!
That alligator knows what's up. Cool stuff.
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Say hello to protagonist, now to figure how to animate her
 

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We are taking the name Pumpkin Moonshine.
Gonna be some sorta procedurally generated skele-bat thing.  And witches on brooms maybe.
SW Jam 2013 Entry - Pumpkin Moonshine - http://nurseostsaudy.itch.io/pumpkin-moonshine


 

 



 


 
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Day 1 final:
 

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My workstation:
 

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Who is offering free voice-acting services? (VERY SHORT narration, and sound efects, shouts, etc.)
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Just a quick update, i have only started today and i have a good idea for a game and some artwork done i have the background and the main character done i am using rainbows for a basic platform but i will be changing it eventually  if you want email me and i will send you the most recent build but i would wait a couple of days i may have some of the mechanics in the game by tonight but i will be posting updates almost everyday so just ask when i have got some decent work done on it. if you ask i will periodically send you a build 
 
Email - [email protected]
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Basic collisions, basic procedural level generation.  With bats, and spikes.
Last Edit: September 15, 2013, 03:46:16 pm by nurseOstsAudy
SW Jam 2013 Entry - Pumpkin Moonshine - http://nurseostsaudy.itch.io/pumpkin-moonshine


 

 



 


 
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At first I thought you guys were making your fonts small for some weird reason but then I realized that the Attached Thumbnails font is just huge
I love this hobby - stealing your mother's diary
BRRING! BRRING!
Hello!  It's me, Vellfire!  FOLLOW ME ON TWITTER! ... Bye!  CLICK!  @gidgetnomates
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Team Bad Teens/Team Tonka Truck hasn't settled on a title yet, but the concept we're using is based on the horsenames Floating Alone and Downtown Ghost. Prepare to be spooked out of your freaking socks.