
Gaming has become a professional job now, with companies actually willing to pay people to get their product out there in massive tournaments, and sure that wasn't the way it was back then, I understand that, but you have to be willing to accept that times are changing and gaming is becoming more "out there" to the point where Nintendo's "demographic" is no longer "kids with a couple of adult games" its "casual gamers". A lot of people between the ages of 5 to 50 up now are playing games of some kind, and tournaments are becoming thousands upon thousands of dollar deals that with sponsorships (hell, they played a couple tournaments on TV over here) and shit makes it
easy to live off of.
Granted, we are behind other nations as per usual (Korea has a channel dedicated to
StarCraft where all they play is StarCraft matches and tournaments 24/7), but we're catching up to something like that, and I don't know whether its the fact that you think people mastering a game is lame and dumb (yeah who masters something they like lol), or if you just haven't realized that times are changing.
and it's not like we're talking people playing something that requires more knowledge like Starcraft might or a complex moveset like Street Fighter.
actually Smash requires a good deal of knowledge at the tournament level you're just kind of blinded by the fact that you still see it as a RANDOM PARTY GAMES to see that. And I've seen you say "complex moveset" like Street Fighter....since when was Down Forward+ Button, Down Back+ Button, Forward Down Forward+ Button, or watch out Down Forward Down Forward + Button or Down Back Down Back + Button
complex? The complexity of Street Fighter has pretty much always been corner traps and controlling the field not complex movesets.