Hey guys who realy know about this stuff, I got a couple of questions:
With the tier system, how is that worked out? What things are taken into consideration when ranking the characters? According to the lists posted on the previous page, I've always gone with low-tier characters. Not that this bothers me at all, I'm just curious. And are these tiers intentionally made, or is it just the result of players studying the characters a lot.
Second, all this wavedashing and l-cancelling and dash-dancing junk. Is it intentionally put in the game, or is it stuff that players have found and now exploit in the game.
I'm just kind of curious about these things. Thanks.
ALSO:
Marth looks like a girl.
Tiers are agreed on by various things, tournament performance, the characters' general matchups (done by comparing matches in a fixed environment (Final Destination, 1v1, no items, 4 stocks, 6 minutes limit)) and the theory surrounding said characters. It's a pretty involved process and most tier lists in most games are not to be taken lightly because they're usually right. Tier lists mostly show what tournament results will end up like usually, but it's not always set in stone (such as Wobbles winning EVO East with Ice Climbers). It doesn't mean low tiers are dreadful and that you should never use them, it just means that in a tournament environment, you have less chances of winning against people of a similar skill level to yourself that are using higher tiered characters. It's all statistics and you can sometimes beat the odds, but it's the exception rather than the rule.
Wavedashing, L-Cancelling and such are a kind of weird thing. Wavedashing is an obvious oversight, it's done by cancelling your jump with a quick air dodge, which will make your landing gain some "moving" properties and then cancelling that landing again with another wavedash or an attack, since you didn't attack in the first part, you don't have any lag to attack again. L-Cancelling, Dashdancing and ledgehopping have been known since SSB64 and have been put in SSBM and SSBB willingly, tho they did try to "fix" these things, they're still very potent. But you should never be ashamed to use something that's in the game, bugs or not. CvS2 has roll cancelling and you can't really hope to win tournaments if you can't do it, and that's a glitch too, so why would Smash be any different.