Topic: Sonic Chronicles: The Dark Brotherhood (Read 2870 times)

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Man 3D graphics look so pathetic on the DS.

Not quite (unless you're talking about this game specifically). Some games on the DS (imo) have pretty good graphics (Nintendogs, Final Fantasy IV, Mariokart DS to name a few).
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Man 3D graphics look so pathetic on the DS. Also the HUD looks like it was made by a 10 year old in MS Paint.
Even the title of the game puts me off. This isn't even worthy of being on my R4.

Every Sonic game is horrible except maybe 2 of them.

My gripes exactly, but of course being a small sonic fan (why am I cursed with this, why?), I have to at least try it out, the second it hits download I'll probably get it, RPGs do not hold my attention for very long and need to have a lot of elements to them like the M&L games to keep me occupied with not only the battle system, but the movement around the maps too...

Though, when I think about it...
Sonic and Shadow can Run... (Yay, two...)
Tails can Fly...
Knuckles and Rouge can Glide... (No use if you have someone that can FLY duh!! though in their defense Knuckles will probably be given a Rock Smash HM)...
Big can... Fish?

I don't see much variety there really, but hey, I'm not developing it so what do I know?
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I don't like that the boxart doesnt mention bioware...
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Sonic sells itself, so having the Bioware Logo on the front wouldn't really help or hurt it IMO.

Also, Umm, I hope the "Chronicles" in the title is just them tryin' to be hip and not a series of Sonic Rpgs.
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Sonic sells itself, so having the Bioware Logo on the front wouldn't really help or hurt it IMO.

Also, Umm, I hope the "Chronicles" in the title is just them tryin' to be hip and not a series of Sonic Rpgs.

I just dont like it when the developer name isn't on the cover of a game... they do all/most of the work.
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Yeah, good point. Maybe Bioware convinced them to leave their logo off the box in case it failed. Then people would just see the Sega Logo, and write it off as another crappy sega game, and not Bioware failed. It could happen....

EDIT: Or their Logo could be on the back. W/e
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I'm sure when people start the game they will see a huge "BIOWARE PRODUCTION" banner on the screen, followed by a small message underneath saying "If they game sucks, don't blame us, it's SEGA with the crappy mascot"
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oh come on sonic is the worst shit ever i don't even know why anyone is remotely interested in a sonic rpg. it's one of the worst ideas probably in all of Gaming History.

as shit as rpgs plots generally are, this is like half of the reason why people play them. how is this story going to be anything other than intolerably disgusting to the point of stupefying us all into a state of comatose nausea. it will be terrible, we know this. it will be a terrible terrible story, there will not be a single redeeming feature to it. so what's left is the gameplay and basically what they've done here is taken a style of gameplay that you could feasibly find entertaining - you know fast shit!!! - and replaced it with what i can only assume will be a broken turn based battle system and stat juggling. in rpgs of the past, i put up with this stuff because i wanted to explore the world or even get to the end of the terrible stories, not because i really thought doing enough monotonous battles to get me enough money to buy the next marginally stronger weapon was a good time.

or maybe i did, but shit i was 11 and stupid so that's okay.

there is just nothing interesting about this thing for anyone older than that age. you should be ashamed of yourselves!
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sonic after Sonic 3&K was the worst shit ever....S3&K and before it were actually good. ;/
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yeah okay i won't object to those first couple sonic games - they were pretty fun back when i used to play them all the time, and they didn't have any of the terrible characters music story etc of the stuff now. they were just some fun throwaway platformers.
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they were more then that tho, Sonic 1/2/3's level design was completely unparalleled for a platformer back then. The idea of the replayability of the game coming from the level's because they were divergent and had multiple paths and stuff was still pretty CUTTING EDGE back then, and what made Sonic better than Mario,.
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I'm looking forward to this. Like someone stated before, I am a Sonic fan and am compelled to buy, no matter how shitty it is. The series really is hit and miss and sometimes I enjoy the misses (Riders, Heroes, Rivals 2) a lot, too. Maybe this'll be a hit?
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sonic after Sonic 3&K was the worst shit ever....S3&K and before it were actually good. ;/

Are you forgeting Sonic CD Because that one was a good one too and form the looks of  Sonic unleashed It looks like it might become a comeback game that might put them back in the right detraction.
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Sonic Unleashed won't be good, Why? Because hes a fucking warewolf.  WTF Sega comon.
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yeah okay i won't object to those first couple sonic games - they were pretty fun back when i used to play them all the time, and they didn't have any of the terrible characters music story etc of the stuff now. they were just some fun throwaway platformers.

Is every single game ever released just mediocre at best to you or what?
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he can hold this opinion you know, it's an incredibly young medium that only recently in like the past two decades has been trying to be more than VIDEO GAMES (board games on screen)!

also calling Sonic a fun throwaway platformer isn't exactly some indefensible position because that is pretty much every game that came out at that point and he's not really lying (unless you want to debate how throwaway it is but seeing as how no one adopted the aesthetic and Metroid/Castlevania get all the level design exploring credit shit, apparently very)
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as shit as rpgs plots generally are, this is like half of the reason why people play them. how is this story going to be anything other than intolerably disgusting to the point of stupefying us all into a state of comatose nausea. it will be terrible, we know this.

super mario rpg took a platformer and turned it into a shining example of how you can mix varied gameplay styles, excellent level design, and stat progression elements into a single package.

granted, i know absolutely nothing about this game but if square could turn a run and jump platformer into a game that's still competitive 12 years down the road then the sky is the limit
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Is every single game ever released just mediocre at best to you or what?

by throwaway i meant it was a game you picked up, had a whirl at for 20 minutes then went about your day and forgot about it. it very well may have been impressive as far as introducing this new concept of multiple paths in platformers, but that doesn't make it some kind of genius. any of us could come up with this idea, the medium was still really young and it just hadn't been done yet was all because there were things to try first.

and yes, about 95% of the games i've played are lucky if they are mediocre. i don't think anyone should apologise for bad stuff in games just because oh heck it's a video game. if this stuff i don't like was part of what made a game a game, then okay i probably just shouldn't bother with the video game forum, but i can think of a few games which are legitimately interesting, fun or enjoyable to play and didn't make me sick every five seconds. like half life 2, shadow of the collossus, deus ex or killer 7. these games aren't perfect at all, they pretty much all have, for example, bits of misogyny that they would definitely be better off without, but the difference is these games are not aiming to insult your intelligence, they are not aiming to be utterly generic. the actual gameplay mechanics are really only something i consider if i am able to get past the initial torrent of shit that most games hurtle towards me before the title screen has loaded.

and so sonic underground: the dark brotherhood comes along and it is the exact same kind of shit i got tired of years ago, and by now i'm pretty much in disbelief that there are people as old and older than i am who are treating this game like it deserves any attention at all. it doesn't, it's a stupid idea and you are stupid if you think it's worth paying money for.

if your issue is that i seem to have high standards or i'm impossible to please then no this isn't the case. i just expect something more from a game than a minimum effort generic copy of a game which was terrible in the first place but sold. i truly have many much better things to do with my time than this stuff and so does everybody else in the whole world so i keep posting in these topics because it might convince somebody or at least make them aware that no, you don't need to put up with the nasal pop-rock soundtracks, the hedgehog with attitude, the parade of zero dimensional new characters each game in this series brings in, the total insult that this game is to anyone over the age of let's say 14 who spends their money on it thus encouraging further iterations.



Last Edit: June 07, 2008, 09:45:48 pm by real_jamicus
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they were more then that tho, Sonic 1/2/3's level design was completely unparalleled for a platformer back then. The idea of the replayability of the game coming from the level's because they were divergent and had multiple paths and stuff was still pretty CUTTING EDGE back then, and what made Sonic better than Mario
did uh, did they do this in the first few sonic games?  this is something i remember from metroid and castlevania but sonic levels seemed fairly linear at the time!  i mean, i guess you could go UP OR DOWN and backtrack and there were hidden tunnels or w/e but it didn't really seem to have a very big impact on the game.


anyway yeah sonic is a terrible series.  i think the first few games were pretty alright platformers for their time and WHOAA SPEED was a new element and i enjoyed them as a kid, and i even remember sonic adventure being pretty cool when i played it as like a fourteen year old (i had bad taste in games as a kid so feel free to correct me if it was actually a bad game!), but the rest of them are really pretty absurd and terrible, and adding ridiculous epic stories and guns and DARK SONIC just makes it all the worse because it's sonic the fucking hedgehog.  like jamicus said, it's pretty funny that they would take the only appealing thing about the series, the SPEED or w/e of it, and replace it with a slow-paced turn-based battle system, and then expect that and the awful story you know it's going to have to carry the game.

Quote
granted, i know absolutely nothing about this game but if square could turn a run and jump platformer into a game that's still competitive 12 years down the road then the sky is the limit
also the thing about this is that they've always taken a different approach to the mario rpg stories than they've been taking to the sonic ones for about seven years, and it was very clear that this was why super mario rpg and paper mario didn't suck.  there's a chance that they could churn out a battle system that's turn-based but doesn't suck like super mario rpg had, but given EVERY SONIC STORYLINE in the past seven years and how the series just exudes the word EDGY at this point, i think we both know this isn't going anywhere good in that department.
Last Edit: June 07, 2008, 10:45:44 pm by headphonics
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Yeah like most my age, ie most people on the board in their late teens, early twenties, Sonic was a big part of EARLY GAME PLAYING. I started playing videogames at the end of the NES era and start of the SNES/Genesis era and the first I can remember laying my hands on was Sonic 2 when I was 5 or 6 or something and back then, it was sweet. To this day I enjoy the old Genesis Sonics, partly for nostalgia and partly because they are just pretty swell platformers. They are balanced and mix speed with cool things like secrets and alternate routes. Plus I loved the bosses! But man, the series has been pretty shit since the generation jump. Sonic was nearly completely shit through the Saturn era and I never liked the Dreamcast games. The Gameboy Advance games were as close as we ever got to what I loved in the originals, but they still liked a certain POLISH. After the DISGUSTING XBOX 360 game, I've officially given up on the series. And this man, this looks gross. I mean, thinking back, Mario RPG had a really weird graphical style too, and a somewhat bland interface, but at least it seemed cohesive. This just looks amateurish.
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