Yeah the game definitely was made for console.
Also it came out on consoles first, then PC a week later. If it was made for PC from the get-go, it wouldn't take an extra week to release it.
Just to chip in here. The actual reason why it is released on PC a week later is because EA are fucking batshit paranoid about piracy on PC, and they think that simultaneously releasing a game on both console and PC means EVERYONE will pirate it and nobody will buy the console game. Check the majority of EA (or any big publisher)'s games, and you will see this is a pretty much standard trend these days. I wish I was making this bollocks up, but it's genuinely the 'official' reason for the lateness on PC.
All this said. The PC version looks, feels and play 100% like a console game. If you DON'T need to vsync, then this is pretty much fantastic, once you get used to the pretty bad camera and controls. If you need to vsync...buy it on console. It's horrendous (I would go so far to say it's literally impossible) to play.
This is also really, really, really fucking scary. People playing it on console won't realise how fucking scary this is. You NEED to be playing this at midnight, lights off, headphones on, 2 feet from the screen. THEN you get the real fucking scares. I don't get scared easily (if ever) playing games, and sometimes I cannot play DS for more than 10 minutes and I end up screaming WHERE'S THE SAVE POINT NEED TO SAVE NEED TO SAVE OH FUCKING GOD NEED TO SAVE AND GET OUT