You could throw together a completely cliche game with good graphics, and I can promise you that at least a few people would play/enjoy it.
{Top of the page, looking for a screenshot to post, be back later}
But I must exceed the Gaming Standards! (three tile rule).
since it's top of page (PS I have one post at the previous page - bottom; reply for
KAEMPFER)

The blank areas are to be added later manually (MS PAint/Photoshop whatever) otherwise the positioning looks weird. (ignore top left building ok, I forgot to fix that ages ago).
Also I remember why I am stuck with the game for some silly reasons:
1. because I need to make mountains and forest as part of the island but I have no clue how to merge the chipset
2. Because I am not sure to use this as a "picture" based map (overview) or normal map where you can move around as a person (not overview). Either way, you have to click at places to enter.
3. Because I give the player Melee and Ranged status (attack and Int; changed in the database) and sort of freedom to use which stats they want to focus on/develop.
But here's the catch; the main PC is Melee dominant, so that makes Melee/Ranged choice a bit useless

Been bothered by this for days ahahaha
I can change it to Accuracy (attack) to make it simple but that makes the 3rd stats (int) useless somehow. Also less freedom in stats growth.
Stupid reasons I guess

EDIT:
Old hero
