@Sleeping Wind: I don't get the layout of the city chip, despite it being a nice chip in itself. It seems like every street has a boulevard surrounding it that stretches thirty metres, which is a little bit insane. Some of the streets seem to have a sidewalk, then a big cemented off area, then... another sidewalk? The only area that really makes any sense is the "center" map (and part of the first map) since it goes road-sidewalk-buildings, which is how cities are set up, not road-sidewalk-boulevard-sidewalk-grassy clearing-sidewalk-buildings.
W..Well... Try not to think about it too hard. I didn't realize those white dots are sidewalk btw, I thought that's just how you separate road and the actual part of the city; to make it easier for the people to see (and aesthetic purpose). Althought I agree, after you put it that way, having a two layers of "sidewalk" seems pretty out of place in real life! (I think the 3rd pic is the biggest offender of this)
or is it because I put the cars on the white lines that makes you think its a.. boulevard(?)?
(btw, can you explain what's a boulevard ? I am a bit confused cause well, English is not my 1st language

I think it's some kind of place to park cars or like the side of the road with trees and benches? I am not too sure here!)
Also, it might be because that the cemented areas were initially suppose to be
full with houses and buildings - but since that's really really messy, I decided not to do so.
Guess what I want to say is... please don't think too much on the details
(I'll see what I can do, though I don't really feel like editing them again (still got a lot of things to do for the game itself!)).
Progress : 5% at most now.

@everyone who does it: stop using tiny text it's really, REALLY annoying.
Uh, I actually use super/sub script, and I thought that wasn't really tiny; but maybe that's because I use bigger word size for the browser...