Topic: Resident Evil 5! (Read 6013 times)

  • Avatar of Marcus
  • THE FAT ONE
  • PipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Sep 28, 2002
  • Posts: 2690
shinji mikami, the original creator, said in an interview that he refuses to play the game or see it in action.  his quote is something like "playing this game will make me angry because it's completely different from what i would have designed."

i really hate the new producer.  i'm banking on the RE6 reboot... whatever that means.
  • Avatar of Ax_Dude
  • Tech Suit Pilot: First Class
  • PipPipPipPipPip
  • Group: Premium Member
  • Joined: Jan 1, 2002
  • Posts: 680
hey axdude, you can emote to some degree!


YAY Useful to know.


[center][/center]
  • Mysterious Member
  • PipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Apr 9, 2006
  • Posts: 803
shinji mikami, the original creator, said in an interview that he refuses to play the game or see it in action.  his quote is something like "playing this game will make me angry because it's completely different from what i would have designed."

i really hate the new producer.  i'm banking on the RE6 reboot... whatever that means.

Mikami is such a moron though. He's pretty much the reason RE5 went into this direction by making all the changes in RE4.
Ock ock, Ack ack!
Beware of the cursed monkey spit!
  • Avatar of Barack Obama
  • PipPipPipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Jun 16, 2008
  • Posts: 5244
yeah what a big fucking moron for making a game that tons of people liked!
  • Mysterious Member
  • PipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Apr 9, 2006
  • Posts: 803
Duuuuh, that's not what I said.

I'm not saying the gameplay was bad. I'm saying that he set the tone for the next game (RE5) with the changes he made to RE4, especially the story.

Ock ock, Ack ack!
Beware of the cursed monkey spit!
  • Avatar of Barack Obama
  • PipPipPipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Jun 16, 2008
  • Posts: 5244
obviously he doesn't seem to think so  :welp:
  • Avatar of Barack Obama
  • PipPipPipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Jun 16, 2008
  • Posts: 5244
 :freak:
  • Developer of "Eternal Conflict" Series
  • PipPipPipPipPip
  • Group: Premium Member
  • Joined: Sep 19, 2006
  • Posts: 784
Just finished RE5, and all I have to say is the final boss , is incredibly fucking annoying.  Perhaps its because I was playing with the AI instead of a person, but i have really bad luck with random people.

And yeah, the whole deal with the Zombies with guns kinda kills the horror for me...  Hell after the initial village, I was never really unnerved at all.  Something RE4 also had a problem with.

I'll probably play through again, just to see how much worse Veteran and Professional are, since only the last 2 bosses annoyed me to hell.  (Again, might be the AI's fault)

The only other thing that bugged me was the lack of ammo.  Don't get me wrong.  Before enemies have guns, its fine, but when the enemies pick up guns, I end up down to a few handgun/shotgun bullets, and Sheva (AI) is out of MG and Rifle ammo
  • Abominationist
  • PipPipPipPipPip
  • Group: Member
  • Joined: Jun 28, 2008
  • Posts: 772
She eats through her rifle and mg ammo like a vacuum, your best bet is to give her a pistol and take away all her ammo from her.
A tool is a tool regardless. I mean if you suck, you suck, and not even the most perfect tool could save you. And if your damn good then even with the worst tool ever conceived you could chug out some high quality shit.
  • "...an egotistic tosser!"
  • Pip
  • Group: Member
  • Joined: Dec 20, 2006
  • Posts: 119
Hell after the initial village, I was never really unnerved at all.  Something RE4 also had a problem with.

Can't beat the Nemesis. Shits me up just thinking about it...

But this game is seriously giving me cranial hemorrhoids (yes, this is an actual condition). It's just way too busy. Concentrating on the surrounding environment, babysitting Sheva and navigating my inventory in real-time is too much shit for me to deal with at once. The gameplay was much better paced in RE4, and the locations weren't so detailed to the point of being a distraction.

Fab graphics, though; hs to be said. But they're just too damn pretty for a gaming experience that's this chaotic.
  • Avatar of Ragnar
  • Worthless Protoplasm
  • PipPipPipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Jun 15, 2002
  • Posts: 6536
They have zombies with guns now? That sucks

it was kind of cool in RE4 when it was just that one guy with the gatling gun like it wasn't any dr. salvador but hearing the thing revving up was almost as oh shit as a chainsaw but just having a zombie with a regular gun like you have sounds pretty stupid

but still the whole final chapter of RE4 was pretty strange how they looked like soldiers and had body armor/etc but couldn't remember how to use a gun

Edit: How chaotic is it? Is it still like the previews at times where there'd be like 20 guys and 30 more trying to break down a fence and gang up on you even more and it looked like it was going to be all shitrun again like the old resident evils
Last Edit: March 21, 2009, 02:40:18 am by Ragnar
http://djsaint-hubert.bandcamp.com/
 
  • Avatar of Marcus
  • THE FAT ONE
  • PipPipPipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Sep 28, 2002
  • Posts: 2690
they're not zombies ragnar they're people with a parasite that makes them angry GET IT RIGHT THIS IS SERIOUS BUSINESS >​

and the game is still pretty hectic since they forgot how to design good levels and chris' bicep takes up 3/4 of the screen.
  • Abominationist
  • PipPipPipPipPip
  • Group: Member
  • Joined: Jun 28, 2008
  • Posts: 772
Parasite also makes them stupid in some areas, smarter in others (for instance they no longer understand the concept of hygiene).
A tool is a tool regardless. I mean if you suck, you suck, and not even the most perfect tool could save you. And if your damn good then even with the worst tool ever conceived you could chug out some high quality shit.
  • PipPip
  • Group: Member
  • Joined: Jan 23, 2004
  • Posts: 279
Duuuuh, that's not what I said.

I'm not saying the gameplay was bad. I'm saying that he set the tone for the next game (RE5) with the changes he made to RE4, especially the story.

yeah, but even with those changes, RE4 was still close to be considered an RE game than RE5 would be, because RE5 just wasn't scary as it should have been, it completes its purpose of being a survival horror game.  And even if mikami did set a new tone it doesn't mean that the new director should have taken that much liberty and changing the tone that much, and
  • Comrade!
  • Group: Member
  • Joined: Sep 6, 2004
  • Posts: 24
I just got this game today, played co-op up to chapter 2-2 and it's frustrating as fuck on Veteran. Probably should have played it on Easy or Normal first. It's not really the game just one enemy in particular. The fucking infected dogs, and at the beginning of 2-2 there's like 3 waves of them. It's probably because of the setup I'm using Chris (me) with pistol + rifle and Sheva (my brother) with shotgun and machine gun. The pistol has little to no kick to knock the stupid dogs back especially when the ugly infected heads come out of them.
  • "...an egotistic tosser!"
  • Pip
  • Group: Member
  • Joined: Dec 20, 2006
  • Posts: 119
Parasite also makes them stupid in some areas, smarter in others (for instance they no longer understand the concept of hygiene).

This is one thing I love about the game: it looks absolutely filthy. It's just a damn shame the visuals are so distracting at times. And that motion blur fucks with my psychogeography.
  • Avatar of IceManual5580
  • Bushido Brown
  • PipPip
  • Group: Member
  • Joined: Aug 14, 2007
  • Posts: 267
I know people have posted about it but i just need to get it off my back.

1. Wesker - What the fuck capcom? Matrix attributes? get the fuck out. And what in gods name are you wearing, is that leather, spandex, latex, snake skin, or a trench coat? You decide?  :fogetshrug:

2. Indiana fucking Jones dungeon = Not zombie or scary themed at all. get the fuck out.

3. What the fuck at Sheva using nothing but pistol until she runs out? "PUTZ HER IN OFFENSE MODE YAH LOLOL" but if I put her in offense mode she runs into the midst of the zombies/black people/parasite things and wastes all of my ammo i spent precious time collecting :/. cmon thats not fair. and she'll do it with a gun thats not even close range =[

Disappointed a bit.

But I didn't say it wasn't a fun game with co-op :)​!
. .  .   salty is right
  • Mysterious Member
  • PipPipPipPipPipPip
  • Group: Premium Member
  • Joined: Apr 9, 2006
  • Posts: 803
yeah, but even with those changes, RE4 was still close to be considered an RE game than RE5 would be, because RE5 just wasn't scary as it should have been, it completes its purpose of being a survival horror game.  And even if mikami did set a new tone it doesn't mean that the new director should have taken that much liberty and changing the tone that much

RE4 wasn't scary at all. Sure, it had its dark places that usually give you a "this should be scary"-vibe, like the graveyard, but there are zero moments that are creepy in that game. RE5 takes another step with the franchise and moves it into daylight. It's not scary, but they left the scary part out right after you pressed "start" on RE4, so what's the difference? In terms of story, at least RE5's story tied the las plagas stuff into the main plot. Mikami did a terrible job with his story, turning it into some weird sidequest.

I consider RE5 a really, really good game. It's enjoyable, fairly long and lots of replayability. RE4 is good too, but RE5 beats it easily thanks to the co-op mode. My only complaint is that there are absolutely no scary bits in it, much like the previous game. But after RE4, who expected it to be scary? Capcom probably kept this direction because RE4 did so well as it did.

All the complaints in this thread really suprised me. Some of you make it sound like it's the worst shit ever. It's a well made game... at least that's my opinion. It's also nice to see that most of Mikami's newfound stupid influence is absent from RE5 (no more large walking statues, living knight armor or some other silly poo). I wish they had left out the troll but at least they brought back previous enemies such as the lickers rather than making up new ones that made no sense.
Last Edit: March 23, 2009, 01:10:07 am by Liman
Ock ock, Ack ack!
Beware of the cursed monkey spit!
  • Abominationist
  • PipPipPipPipPip
  • Group: Member
  • Joined: Jun 28, 2008
  • Posts: 772
What exactly surprises you, our fanboism or rage from being spoiled with an improved over the shoulder interface (Dead Space comes to mind) or how shitty an A.I. Sheva is and how she sucks the ammo outof the inventory like a nympho.
A tool is a tool regardless. I mean if you suck, you suck, and not even the most perfect tool could save you. And if your damn good then even with the worst tool ever conceived you could chug out some high quality shit.
  • Avatar of Warped655
  • Scanner
  • PipPipPipPipPipPipPipPip
  • Group: Member
  • Joined: Mar 25, 2004
  • Posts: 2416
I still haven't beaten RE4, hell, till about 2 weeks ago I had only played about 2 minutes on the PC version (I promptly quit, it was ugly, the controls were terrible) Now I'm playing through RE4 for the first time. So far I like it. Honestly I thought I would hate it because of the stop to shoot thing. That and the fact that I don't have a PS2 or a Gamecube kept me from bothering with it. but my friend it letting me use his PS3 to play it.

Also I have a tenancy to hate super popular games, a good example of this is that fact that I tried all of the rhythm games like Guitar Hero and Rock Band and couldn't stand them...