Made a moonbase thingy. The real point was to see if there was a way of getting tiled textures in wings. It turns out that there is! if you add an image and then use the "snap image" function to attach it to selected tiles. I still need practice with it but it's p fun to use at any rate and exponentually faster than uv maps. I think you could probably get good "n64like" models if you skip uv mapping entirely and just use vertex painting with some snapimaged decals (wasnt this how link was in OoT).
anyway once i finished texturing the moonbase i got lazy and just did a vertex paint on the moon house oh well
ps yeah idk how theres a wooden bridge on the moon either!! its a ~mystery~