Also fore the HARDCORE versus CASUAL debate fuck you all. Videogames are just videogames.
No, this isn't how it should be. I don't want to play a shallow fighting game and I'm sure most people wouldn't want to either. I'm not saying it should be aimed at hardcore gamers, but a fighting game needs to have depth to it. Nightmare said it better than I ever could.
Maybe something along the lines of...easy to learn, hard to master.
This is exactly what a great game should be, fighting or not. Melee was like this in my opinion. Hopefully you're right and this is what they're actually trying to accomplish.
@Cheesy: Personally, I loved Melee's fast paced fights. I thought I'd hate Brawl's speed, but after seeing some gameplay clips, I like it. They've slowed it down slightly (or so it seems) but it still looks like it'll be fast enough. It's a great balance between SSB64 and SSBM's speed.
Luigi with the Vacuum is very likely. They're trying to make everyone more up-to-date with the latest games, so I wouldn't be surprised if we saw it in Brawl. Besides, even though he isn't the clone that he was in SSB64, Luigi is still somewhat similar to Mario. He should get a new moveset anyways, and the Ghost Vacuum would be a great addition.