My rental place finally had a copy in stock so I rented and beat this over the weekend. As short as it was, I'm glad I did it as a rental, but I had a lot of fun with it. With any game where I can have an idea pop into my head for a way to solve something that seems impossible and then discover that not only did the developers make it possible, but that it works more or less like I'd predicted, I am very happy. During a certain boss fight I got creamed a couple of times until I thought "You know, if this were a movie/comic/etc the hero would have to do something really stupid and self sacrificing during this fight..." so I started climbing up to the top of the nearby buildings and then diving down, following my huge arm blade or air to ground devastators.
I like it when games are able to capture the perfect essence of the character you're playing. It was like in Far Cry where I fought a bunch of the huge tri-gens with nothing but Feral Attack/Rush because I realized I could kill them without firing a shot. This game kept Alex "in character" for almost the entire length.
So yeah, I enjoyed this game a lot. The writing could have been better, and was about as predictable as it could get. It felt, at times, like every developer geeked out on one subject and then put it in the game. Military Hardware, various super heroes, Dead Rising, and I am Legend (both versions, since the viral beings can consume others somewhat in the vampire mold). I also thought it was "clever" of the developers to call Alex's maneuvering parkour so as to differentiate it from Altair's free running.
Vagrancy - Be careful who you wake up in a twenty four hour parking lot.
His name was Not Johnny - A young man becomes a sort of superhero after a crippling injury. He