Damn these games are looking just too cool, the more I see the more I think about how hard it is to even keep up!
Mid-jam progress report: The whole "never working on games unless a jam is going on" thing is really starting to hurt me now. Already halfway through, and only now do I feel like I can really start working on the game since I only just now finally honed in on why my collision handling was turning out all wonky.
But I do have a decent generator function that makes nifty randomized plots of dirt, and after much personal anguish, our intrepid protagonist finally makes it on the scene:
But will our stoic hero ever get to master the arcane art of shovelmancy in order to realize his job class's full potential? Just what kind of unseen terrors can he expect to be lurking just beneath his feet? Can our hero ever find even the slightest shred of purpose or dignity through simply playing around with a pile of dirt? Find all of this out and even more, at the end of the week! (or possibly sooner if I make cool progress and feel like showing off)