theres a difference between camping which is insanely boring for everyone involved and using the game's items for their intended purpose.
not really. both gets you the same result at one point or another, you'll win or lose by using or not using them. remember when i got 2nd place in GW Soldat because everyone thought camping was gay and couldn't deal with it? i even got belross (who was considered one of the best on gw at the time) something like 24-14, and i had played Soldat at the most for around 40 hours tops in cumulative time. the fact that it started a HEATED FLAME WAR about the use of such tactic is worthless, what counts is that BJB and myself won by camping and abusing glitches in the game and the others lost.
so really i'm not against using STUFF IN GAMES to win, i'm all for abusing them actually. why do you think i play and like fighting games so much?
just saying way to take a funny image entirely too personally for your game about nintendos punching each other.
it's not about using the items for their intended purpose actually.
the game has a really really bad spawning code which makes some items spawn and explode as soon as they appear. this can happen to boxes, pills and barrels, and they have a tendency to spawn very close to players. explosions are guaranteed 1-hit KO on 99% of the cast (the only one being able to actually survive, but not come back, is Bowser).
so basically, look at it this way. you're playing a game, any game, and you're winning. now out of nowhere, something appears in front of you and kills you without any input from the other player, making you lose the lead or the entire match. wouldn't that piss you off? and out of necessity, wouldn't you want that fixed or removed? that's what the community had to do to get rid of that kind of bullshit. people argued that if they were going to disable a few items, they might as well disable every of them, and the standard was accepted.
edit: i know it sounds like i'm contradicting myself in here but i'm really not. i'm all for using and abusing stuff that is WELL WITHIN the players' grasp (camping, throwing, taunting) and within the confines of the actual game (so no cheating or physical harm), but when something YOU CANNOT CONTROL AT ALL risks of damaging the game, it's really fine to try and disable or fix that thing.