I'm really sick of how the Japanese think swinging a sword THROUGH a bad guy will only give him a minor scratch, and that's if it manages to be more painful than "pissing them off." When I land a blow with a sword (or another devastating weapon), I want to severely damage my enemy. You know, like it would even in another universe where the laws of physics don't really apply.
there's always Bushido Blade
but yeah that's still really dumb
also like I dunno I agree with xanqui that you know maybe part of it's that the old games are nostalgic but also maybe some of them I dunno were actually designed better as far as being actual games that you play, maybe it's something really subtle like how one song can be really groovy and another seems similar but it's just not appealing at all
also it's not like we're saying all old RPGs were good - oh yeah Lagoon that was an awesome game, Tecmo's Secret of the Stars good times there
also about all games being anime now when I was like 9 or whatever I actually got into anime exactly because I thought it would be like playing a game but being able to watch it too (they never made a real anime out of Chrono Trigger right? that blows)
also I think it's like yeah the way the characters attacked in the old final fantasys was really goofy so I dunno I think I would have a sense of humor to kind of laugh at that or think it looked kind of goofy back then or be like hey everybody looks like legomen when they fight - also I think the old games did kind of blow my mind but in an adventure sort of way, not like this is high drama greatest work mankind can ever achieve
Edit: Also I think all of us could relate to the people who designed the old final fantasy games a lot more as it was probably some programmer dudes in their garage (do japanese have garages) and like they were probably exactly like people making an RPG Maker game except probably w/ more knowledge of programming than a lot of people here, at least when they started. Now it feels like so much pretension like not only the anime parts it's like in the old Final Fantasy games they would just name bosses and summons after mythological creatures/gods from different religions but now it feels like maybe they do all this work behind the scenes doing research on old myths from different cultures and stuff (maybe not but it feels really pretentious like that)
Edit: I'm halfway serious like maybe when they started Final Fantasy it was mostly just taking ideas from anime and Tolkien but then they try to throw all this other stuff in there instead of just making a game assuming everybody else (collectively) really only knows anime and Tolkien for the most part
I don't know what to compare it to like Star Wars took a lot from the bible right and their audience probably all knew the bible collectively as a group and it would be not as relatable if they just included some other element that was completely off everyone's radar like folk tales from Laos or something